I'm an indie game developer who decided to have a crack at the indie game market.
I build games in Unity and Godot and I'm currently doing game jams to experiment with new ideas and to come up with fun gameplay mechanics.
One of the things established game developers say is that your first few games suck. So build lots of small games to get to know what's fun and how long things take to do so you build a game with a realistic scope.
I will develop games using an iterative approach meaning I will release the game as I develop it until the final game is released.
This means that you can tell me what you like, and what you don't like and share cool ideas of things that will make the game awesome.
I believe this will be a win/win situation for both you the player and me the developer as we will both get a better game out of this style of game development.
When I come up with a popular game in a game jam then I will consider building out a more full-fledged commercial game to release.